The Witcher 3: Wild Hunt: Коды

This text provides a comprehensive list of cheat codes for The Witcher 3: Wild Hunt, categorized for easier use. Let’s break it down by category and highlight some key information: I. In-Game Economy & Resources: * Gold Farming: A method is described for repeatedly farming cow and horse hides for quick gold. Note that this is only confirmed to work in version 1.02. * Food Item Codes: A lengthy list of `additem()` codes for various food items. These codes add the specified item to Geralt’s inventory. * `addmoney(*)` & `removemoney(*)`: Add or subtract a specified amount of gold (replace `*` with the desired amount). II. Roach (Geralt’s Horse) Upgrades: * Codes using `additem()` to add saddles and blinders for Roach. III. Gwent (Card Game): * `secretgwint`: Starts a Gwent match. * `winGwint(true)`: Wins the current Gwent match. * `addgwintcards 258`: Adds 258 cards to your Gwent deck (presumably a full collection). * Numerous `additem()` codes to add specific Gwent cards (Leaders, unique cards, special cards, ballistic units, mixed troops, and ranged units). The names are largely self-explanatory. IV. Character Stats & Appearance: * `god`: God mode (invulnerability). * `god2()`: Infinite stamina. * `Cat(1/0)`: Toggle night vision. * `Drunk(1/0)`: Toggle drunk state. * `cleardevelop`: Resets Geralt to his starting state (clears inventory and appearance). * `healme`: Fully restores Geralt’s health. * `setlevel(*)`, `levelup`, `addexp(*)`, `addskillpoints(*)`, `additem(‘Clearing Potion’)`: Level manipulation, experience point addition, and skill point manipulation. The `*` represents the numerical value to be input. * Codes to change Geralt’s hairstyle and beard (`addHair*`, `setbeard(*)`, `setcustomhead(*)`, `shave()`). V. Gameplay, Interface, & NPC Interaction: * `killall`: Kills all enemies in the current combat encounter. * `ShowAllFT(1)`, `ShowPins(1)`, `ShowKnownPins(1)`, `AllowFT(1)`: Controls map markers and fast travel options. * `testpause`, `testunpause`, `mainmenu`: Pause, unpause, and access main menu at any time. * `settime(time)`, `TM(number)`: Controls the time of day and game speed. * `changeweather(*)`: Changes the weather (replace `*` with specific weather type codes like `WT_Clear`, `WT_Light_Rain`, etc.). * `witchcraft`: Adds all items in the game (potential for game instability). * `activateAllGlossaryCharacters`, `activateAllGlossaryBeastiary`: Unlocks all entries in the bestiary and glossary. VI. Ciri Control: * `replaceplayer(‘Ciri’)`, `replaceplayer(‘Geralt’)`: Switches control between Geralt and Ciri. * `spawn(‘cirilla’)`, `spawn(‘ciri’)`: Spawns Ciri (stationary or following Geralt). * `appearance(*)`: Changes Ciri’s appearance (various states like naked, wounded, etc.). The `*` represents a specific appearance code. VII. Weapon Damage: * Various `addabl()` codes to drastically increase damage and critical hit chance. These codes add abilities that boost damage significantly. Use with caution as they can severely unbalance the game. VIII. Armor & Weapon Codes: * Extensive lists of `additem()` codes for various sets of armor (Wolf, Bear, Gryphon, Cat, Viper, Hen Gaidth, etc.) and weapons. The `*` in some codes denotes the item’s level. This section also includes unique and quest-related weapons with detailed descriptions. IX. Crossbows: * Codes to obtain crossbows, including those from the DLCs. X. Secondary Weapons: * Codes for various secondary weapons (maces, axes, clubs, etc.). XI. Armor: * Many `additem()` codes for various armor pieces, including detailed stats for each. XII. Clothing: * Several `additem()` codes for clothing items. XIII. Bombs: * `additem()` codes for various bomb types and their upgraded versions. XIV. Ingredients: * A very long list of `additem()` codes for various crafting ingredients. XV. Dyes: * `additem()` codes for various dyes and `adddye` to add all dyes. XVI. Glyphs & Runestones: * `additem()` codes for various glyphs and runestones and their schematics. XVII. Potions: * `additem()` codes for various potions and their upgraded versions, with detailed descriptions of their effects. XVIII. Mutagens: * `additem()` codes for various mutagens. XIX. Creature, Animal & Character Spawning: * `spawn(‘name’,number)`: Spawns creatures, animals, or characters (replace `name` with the creature’s code and `number` with the desired quantity). A very extensive list of creature names is provided. XX. Alcohol: * `additem()` codes for various alcoholic beverages. `adddrinks` adds all alcohol. XXI. Oils: * `additem()` codes for various oils and their upgraded versions. XXII. Weather: * `makeitrain`: Starts raining. * `stoprain`: Stops raining. XXIII. Quest Items: * `additem()` codes for numerous quest items, many with their names translated. Important Notes: * Version Compatibility: Some codes may not work in all versions of the game. The gold farming method is explicitly mentioned as being for version 1.02. * Console Enablement: The instructions for enabling the console are provided, requiring modification of the `general.ini` file. * Asterisks (`*`): The asterisk in many codes indicates a variable, usually a level or number that needs to be specified. * Potential for Instability: Using some codes, particularly those that add large numbers of items or drastically alter game stats, might lead to instability or crashes. This detailed breakdown should make it much easier to find and use the desired cheat codes. Remember to back up your save game before using any cheats.The Witcher 3: Wild Hunt: Коды

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